Please navigate through our range of tutorials on the left-hand menu for BOXERmesh and BOXERgeom. Each of the tutorials come with step-by-step pdf instructions and project files required to complete the tutorial.
This example demonstrates the BOXERgeom physics-based level-set morphing capabilities for generating the degraded geometry of a hydro-turbine component due to sand erosion.
We used the test-case provided by NTNU – Norwegian University of Science and Technology under the Francis-99 workshop series. https://www.ntnu.edu/nvks/francis-99
This example shows how to morph a starting shape (A) into a target shape (B) using Level-set morphing functionality. The user has access to all the intermediate geometry from A to B and these can be loaded into the BOXERmesh geometry register and sent to the normal meshing process.
This example shows how to morph a source shape in response to a surface scalar using Level-set morphing functionality. This example simulates ice build-up on a wing. The user has access to all the shapes that represent the time evolution of the surface in response to the scalar (amount of icing) and these shapes can be loaded into the BOXERmesh geometry register and sent to the normal meshing process.